I'm a pc man through and through. I have a pretty decent gaming rig, its built to game. However I also use it for photoshop, lightroom, and Cinema 4d. A coworker also uses his pc for photoshop and lightroom only. He does not game. His argument is that my gaming rig pc is totally worthless when it comes to 3d renders. I didnt totally disagree with him by stating that it wasnt made for that but I still use it for that. I told him that I've always looked at them as overly expensive and my gaming rig is just as good for things like cinema 4d renders.
I do understand that I do not have a xeon processor or a workstation graphics card which would be better for that but anyways. My main question is would a high end gaming rig computer not be as good as a mac for 3d rendering. Just to through some random specs out there we'll just say high end i7 and gtx with 12 gigs ram. Sep 21, 4, 0 26, However, your point about leveraging multiple hard drives makes no sense. Gary thanks for reading the article. As to the point on leveraging multiple hard drives it may not make sense in the context of the way you design.
But for those doing heavy Photo Manipulation or Motion Graphics it makes quite a bit of sense. When you do Motion Graphics or Photo Manipulation you need optimal performance from each component including internal bandwidth on the hard drives. The best performance is when this can be set to a dedicated drive completely separate from everything else. These may be different facets of graphic design you are not currently pursuing or are unfamiliar with, so you may not have understood the benefits that multiple hard drives offer in these particular situations.
I hope this clarifies things. I have to agree with Gary on that final point Roberto. My Mac Pro has 4 hard drives, and an external for backup. And there is that option. You can network external raids and do with a Mac what you can with a Windows PC in that respect.
Windows versus macOS
And with the Lightening connection you mentioned, speed should be optimal. Your article was interesting and laid out the age-old debate fairly well. I agree with most of it. I just prefer the interface of Apple products and have had mixed results using Adobe programs on Windows PCs that were supposedly better speced than my Mac.
Perhaps in part to the variety of components and compatibility issues that can crop up in Windows machines. But to end this long winded response, yes, both work about the same these days and it comes down to preference and what you are willing to spend. I think that makes a difference. As for the Mac Pro Tower, it would be viable for the multiple hard drives etc. For general graphic design work I could make the argument that it is worth it if you go the iMac route I love my iMac or even the Mac Mini route. Great article Roberto. Falls right along the lines of Canon vs Nikon. Both have their pros and cons and much depends on what you spent your first dollar on.
I was a Mac geek for many years, even becoming the Mac network guy at a Mac-based design studio. At the time it was definitely about the availability of software on the Mac to do the work required and many times the fonts requested by the client.
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Over the years, with Adobe moving cross-platform, fonts becoming truetype and me freelancing for anyone, I found it was getting easier and in some cases necessary to do my work in windows. Never caught on with the amount of lag it caused. These days, the bulk of my clients run windows environments. And since I provide those clients their files when requested, I found it much easier giving them windows files for their archive. On occasion, I get projects from companies that had files provided from designers on Macs.
Is Mac or PC better? Only when I need one or the other to sell a prospect to gain their business…or when I need to save the world in the latest MMO. Steve Winslett. As designers in the 80s and 90s we mocked people who were stuck using windows. Windows was seen as a platform for accountants and engineers, not creative professionals. Also remember that Illustrator on the PC languished for years.
The real turn around for the PC was when Adobe decided to make the different versions equal in features and technology. But it took a long time for the creative industry to accept that there was platform parity. The Mac suffered from being tied to processors that were falling behind due to lack of developer commitment. When some decided to try the PC for the first time and discovered it was faster, that opened the door to more PC use. Still there was a lot of Mac loyalty among designers.
We loved the user experience and interface, even if it meant our hardware was not the fastest in the world. In the present we have a lot of parity in performance and software. However their is a new trend in smaller developers creating designed-focused apps exclusively for the Mac. And these developers may decide to release versions for other platforms later and that would make the whole argument mute. I am very happy that I have been a loyal and sometimes snobbish Mac user since about I suffered through the dark 90s, not knowing if Apple would survive.
Now we all know that Apple is going to be around for a very long time and I look forward to what they have to offer in the future. I have no need or desire to move to the other platform. That makes a lot of sense and is interesting Steven, I think it actually demonstrates exactly what I brought up in my article overall. I try to replicate my skills and results with every set of tools I can.
I use both, all, anything, everything and many times nothing! I agree with you all that it is a comfort thing. Different folks are comfortable with different things. That is where their comfort zone is, and I say more power to them. Another reason why the graphic design field developed along with the Mac was that Apple was designing the platform specifically with us in mind. Screen gamma lined up with print output, 72 pixels per inch resolution lined up with traditional point sizes in typography, and Apple and Adobe took pains to respond to the needs of graphic professionals in their hardware development.
While it is true that these are no longer good reasons to prefer a Mac, when you develop a user base over decades, while at the same time emphasizing good design as a corporate strategy, you will get and retain the attention of design professionals. Agreed, Apple has done a good job of positioning themselves as a standard. We tend to want to rationalize it, but that dominance is more a matter of marketing and tradition than performance and reality at this point. I would argue that is in contrast to Adobe, who is also a market leader among professionals, but emphasizes marketing less and lets their customers champion their products and establish their dominance.
I only switch over to pc for projects that just cannot be done on my MAC. Call it what it is: I would say a PC user has a much better understanding of what goes on under the hood than a Mac user, unless of course they started using one yesterday. I find my Apple products now have more issues than my very stable PC, especially when the updates come.
Go figure! The Mac has for a long time let you do that to a much greater sense than a Windows computer.
Windows has gotten better in recent iterations. Windows forced the user to know about things like drivers and all other manner of supporting files, so, yes, the average Windows user knew more about what went on under the hood. The Mac user was generally able to avoid all that and focus their time an energy on the projects at hand. Luke Duran.
Healthy competition always leads to innovation for the end user. In some aspects, as this article points out, PCs may even exceed. Then again, I prefer several flavors of Mac OS to operate my perfect graphic design workflow: There was a time when the Mac was superior for graphics. My solution to the Mac price aspect was to go with a Mac Mini as my home machine. I started out with an Apple IIe many, many years ago! First, virus protection. On a Mac, you see the error message AND what to do about it!
There is no doubt that Apple customer service is far, far superior to most PC customer service. Dieter May. Thank You for the article. I think this is true: Mac is for working, LInux is for networking, Windows is for Solitaire. Starting out now with the option to use Opentype fonts is a big advantage to being able to swap between platforms. Back then the whole concept of font creation and digital typography was really a conversation that started with the first Mac.
And that historically is very significant. I am an IT person now, but started my career in graphic design with Macs over 25 years ago. You might say I grew up with Apple. Although I still work with computer design software and office software, I do more on the IT side now for our design based company. We also have a number of PC users as well, soI have used Windows machines as well as Macs for certain application based reasons. My comment goes to what you were saying about the hardware — you seem to think that PCs are much cheaper than a Mac, but you fail to compare apples to apples pun intended.
Apple hardware is far superior in that they include certain functionality that is superior or has to be upgraded on a pc for similar functionality. If a pc is upgraded to the level of a Mac, then the cost becomes less of an issue. You have to upgrade any similarly equipped PC and the cost difference becomes less of an issue. Secondly, Macs just flat out work. Along with several other readers, I have been working on a Mac for years and have experienced very few problems that are hardware related over that time period. The OS is more solid. Few viruses, malware issues, and less hardware or OS failure makes it a no brainer.
Is Mac or PC Better for Graphic Designers?
I have yet to get a virus on a PC over the last 5 years. I keep Norton on both Mac and PC because neither is immune if you download something or your network is compromised. At the end of the day for me it comes down to a few things.
I primarily work in Adobe, I experience very little of either OS overall, but I will say I like some of the workflow advantages native to Mac. It took me all of 10 minutes to get most of them going on my PC, but I am knowledgeable in those things, so that is not a barrier for me or those like me in particular. At the end of the day, hardware is a tool. Mac may be a tool that has less of learning curve, and we pay for the convenience. Users of either platform may be fooling themselves if they think a particular platform is more secure. It is most often the apps that run on these platforms that invite exploit Flash, Java, Quicktime, etc.
It does not matter if there are statistically more exploits on Windows. It only takes one well-crafted exploit to ruin your day on a Mac. Sadly, many people have antiquated ideas about malware deleting files or showing ads. Malware does not want to be obvious. Platforms mean very little today.
That is why their prices have dropped so dramatically. Having a Mac is like having a Harley. I do very, very light coding for our ecommerce as well as layout our large catalogs with InDesign and edit high res images for large scale graphics printing. So mostly I want something that can keep up with running those programs with thousands of images in my catalog files and a lovely glossy screen that presents the files the way the final print will actually look.
Of course my Adobe programs were miniature when I tried to run them upon setup, something with the monitors not reading the software correctly? So he got returned promptly. Apparently I should have researched more before purchasing. Anyone have a favorite equipped PC or a screen that feels similar to the Mac? Nor the price tag, I agree that outfitting a PC correctly will end up around the same cost as the Mac. Roberto Blake. I actually have a ton of advice on this exact thing and specific model recommendations over on my YouTube channel.
What I will say is when it comes to color accuracy, whether going with a PC or a Mac the right answer is going to be a color calibrator like the ColorMunkie Display or Smile. As anyone who has ever been an avid gamer will tell you, Asus is solid when it comes to hardware and visuals. The two primary machines I use each and every day are my Asus laptop and my iMac desktop. What I will say is that like Adobe, Microsoft has done a great job with their subscription model software and its compatibility across multiple platforms.
If a Macbook Pro feels like overkill, consider getting a solid Asus laptop and you should be fine. What I would really like to know, especially from a designer that uses both, is whether there is any compatibility issues between Mac and PC, like illustrator files, fonts etc There are fonts only specific to Mac and to PC?? I have always used Windows, and only ever really used a Mac at University. And as others have pointed out here, if you buy a PC similar to a Mac quality wise, you end up paying more for the PC.
True, it had all the same features as the Mac version, but unfortunately it crashed 11 times in one hour I counted them! I crossed my fingers that Apple would be ok, and thankfully it all worked out pretty well with Steve Jobs back at the helm. I have read all the responses and it is clear that many are still prejudiced against PCs for creative work. I have a question then. I am a high-school art teacher. We are looking at setting up a new lab at school. Would we be disadvantaging our students if we stuck with PC? Is the prejudice still so ingrained in the industry that they would struggle to get a foot in the door?
If they are going to work at an ad agency or media company they will likely be in a Mac environment. However if they work for a commercial company that is not media or tech based they will not be given a Mac or made special because they are a designer, they will be made to work on a Windows PC like everyone else in the company. So the question becomes what you are positioning them to do.
On the other hand most will have a PC at home or access to one and not have access to a Mac. Being educated and comfortable to work on both is ideal. This was an interesting read. I remember at university pretty much everyone had a Macbook, and I had a 2-year old Windows laptop. Everyone thought I was an idiot, until we compared specs, and it turned out my 2-year old laptop performed better than even the top end newest Macbook at the time. I totally understand your points about gamers. I use my laptop for gaming, animation, and dealing with HUGE files a lot, so for me, the more power I can get for my money, the better.
The Great Flame Wars: Mac vs. PC for 3D Artists | Pluralsight
Plus the ability to actually take the laptop apart and add more RAM, replace the hard drives, etc, is a good bonus. I liked your point about designers choosing Mac because of tradition. I think we can all agree there was a time when Macs were pretty much the only way to do design work digitally. The no issues with viruses and malware is false. Igor Freiberger. My path is the opposite as I used just Windows during 18 years before switching to Mac 3 years ago.
The edge on performance Mac once had is not relevant anymore, but a number of other factors still make me prefer the Apple platform:. Much less time consumed with OS updates, adjusts and corrections; No issues with viruses and malware; QuickLook; Native PDF support; An app uninstall does not disrupts the OS; Font editors; Better Touch Tool; PopClip; Quiver; My 3-year old MBPr is still a top device with good resale value.
This topic was automatically closed 91 days after the last reply. New replies are no longer allowed. Mac vs PC for rendering SketchUp. Hi Filibis. JimD